Thursday, September 21, 2006

JewelCase iTunes visualizer is HOT!



JewelCase by Optical Alchemy is a visualizer for iTunes
that is more customizable than the default one and interactive.
Version 1.8 requires Mac OS X 10.3 + and iTunes 4+.

Save the Internet

Fight for Internet Freedom-!

Net Neutrality has Something for Everyone.



SAVETHEINTERNET.com

Tuesday, August 1, 2006

1898 Telecom Tax Ends!

Telecom tax imposed in 1898 finally ends | Tech News on ZDNet

Monday, July 10, 2006

Mac OS X 10.4.7 "Phones Home"

"Referred to as the Dashboard Advisory by Apple, the new feature ensures customer's widgets are up to date"


READ: Mac OS X "phones home" with 10.4.7 update
by Jim Dalrymple, MacCentral


Actual Threat Level to your Security: ZERO

Tuesday, June 27, 2006

Blu-ray Disc: New Format, New Size

The high capacity (25/50 GB) of the Blu-ray optical disc system in the same size as a CD/DVD is very encouraging, and with about twice the capacity of the HD-DVD system that was released on April 18 I can't see how this won't be the choice to replace DVDs.

Storage hounds drool...

Wednesday, May 10, 2006

YouTube: Broadcast Yourself

Search and watch videos and clips, and if you sign up for free you can upload your own videos!


YouTube.com

Sunday, March 19, 2006

Guest PC: Virtual x86 for Mac

Guest PC is a virtual x86 computer for your Mac.

"It is virtual, it has no separate monitor, mouse, keyboard or hard drive. It is just a Mac OS X program that allows you to install the Microsoft Windows operating system on your Mac and use the software developed only for Windows compatible computers.

Guest PC works just like a usual application and you can easily switch between Windows and Mac OS X desktops at will."

No need for two separate computers!

Thursday, January 5, 2006

WebSE - System 7.0 Sim

This is an amazing replica of what Mac System 7 was like on a Mac SE computer, and so much more...


The WebSE - System 7.0 Simulation
© by Oliver Soehlke & Lukas Pajonczek



Alice in MacWorld 1982

"You've got to see the new game that Steve Capps wrote", he told me while he was connecting his hard drive up to my Lisa.



The screen turned black and then, after a few seconds delay, a three dimensional chess board in exaggerated perspective filled most of the screen. On the rear side of the board was a set of small, white chess pieces, in their standard positions. Suddenly, pieces started jumping into the air, in long, slow parabolic arcs, growing larger as they got closer. ..



It ran even better on the Mac than the Lisa, since the Mac's faster processor enabled smoother animation.

Steve Jobs didn't play Alice very much, but he was duly impressed by the obvious programming skill it took to create it. "Who is this Capps guy? Why is he working on the Lisa?", he said as soon as he saw the program, mentioning Lisa with a hint of disdain. "We've got to get him onto the Mac team!"

Unfortunately, Apple never put the promised marketing effort into Alice. They were in a quandary because the market didn't understand the graphical user interface as a productivity enhancement yet; graphics meant games, so the Mac had to live down an initial reputation as being unsuitable for business tasks. Apple didn't exactly want to promote a game for the Mac at the time, no matter how sensational, so Alice never quite reached as wide an audience as it deserved.


Alice

Author: Andy Hertzfeld
Date: June 1982
Characters: Steve Capps, Bruce Daniels, Steve Jobs, Joanna Hoffman
Topics: Software Design, Games, Lisa, Marketing
Summary: The Macintosh's first great game
Revision: most recent of 15